Heuristic Evaluation of a MMORPG: Guild Wars 2

dc.contributor.authorBozyer, Zafer
dc.contributor.authorOnay Durdu, Pinar
dc.date.accessioned2025-10-18T09:16:22Z
dc.date.created2014
dc.date.issued2014
dc.departmentBartın Üniversitesi
dc.description.abstractUsability of computer games is essential for the competitive game development market. Heuristic evaluation is one of the frequently used methods for this purpose. In this study, heuristic evaluation of Guild Wars 2 was conducted. Heuristics that were specifically developed for computer games from the literature were extracted for the evaluation under five categories. These were ease of playability and learnability, decent visual design and adequate interaction with the player, adequate satisfaction level of game content, game play and game mechanics, adequate fictionalized and supportive game narrative and adequate communication components and socializing opportunities. Six evaluators evaluated the game based on the given heuristics. The participants reported some usability issues which should be resolved. © Springer International Publishing Switzerland 2014. © 2017 Elsevier B.V., All rights reserved.
dc.identifier.doi10.1007/978-3-319-07854-0_2
dc.identifier.endpage14
dc.identifier.isbn9789819671748
dc.identifier.isbn9789819664610
dc.identifier.isbn9783032026743
dc.identifier.isbn9783032008831
dc.identifier.isbn9783032026712
dc.identifier.isbn9789819671779
dc.identifier.isbn9783031949425
dc.identifier.isbn9789819666874
dc.identifier.isbn9783031936968
dc.identifier.isbn9783031941207
dc.identifier.issn1865-0937
dc.identifier.issn1865-0929
dc.identifier.scopus2-s2.0-84903537460
dc.identifier.scopusqualityQ4
dc.identifier.startpage9
dc.identifier.urihttps://doi.org/10.1007/978-3-319-07854-0_2
dc.identifier.urihttps://hdl.handle.net/11772/19179
dc.identifier.volume435 PART II
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherSpringer Verlag service@springer.de
dc.relation.ispartofCommunications in Computer and Information Science
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.snmzScopus_20251016
dc.subjectGame
dc.subjectHci
dc.subjectHeuristic Evaluation
dc.subjectMmorpg
dc.titleHeuristic Evaluation of a MMORPG: Guild Wars 2
dc.typeConference Object
dspace.entity.typePublication

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