Establishing mutual understanding in CLIL-based L2 game interactions
| dc.contributor.author | Çimenli Olcars, Betül | |
| dc.contributor.author | Güler, Bekir | |
| dc.contributor.author | Olcars, Betül Çimenli | |
| dc.contributor.author | Güler, Bekir | |
| dc.date.accessioned | 2025-10-18T10:02:18Z | |
| dc.date.created | 2024 | |
| dc.date.issued | 2024 | |
| dc.department | Fakülteler, Eğitim Fakültesi, Matematik ve Fen Bilimleri Eğitimi Bölümü | |
| dc.department | Fakülteler, Eğitim Fakültesi, Yabancı Diller Eğitimi Bölümü | |
| dc.description.abstract | Interactional competence (IC) can be conceptualised as systematic procedures by means of which members of a social group organise their conduct in mutually understandable and accountable ways (Pekarek-Doehler and Pochon-Berger 2011, 2019: 53). Recent research on IC from various second language (L2) settings including classroom interactions, au-pair settings and even online text-chat interactions is remarkable. However, little attention has been paid to the exploration of IC components in CLIL-based family game interactions. To fulfil this gap, the present study aims to describe how mutual understanding is established between family members playing a science board game in an L2 (English) through multimodal Conversation Analysis (CA). For this purpose, 104 instances of 'establishing mutual understanding' sequences from a dataset comprising 5 hours of video recordings from six families have been analysed. Findings of the study reveal that family members share perspectives in English on (i) a vocabulary item, (ii) game question, and (iii) candidate responses to the question on the card during a CLIL-based game in order to achieve mutual understanding, which is a component of interactional competence (IC). Analysis of the data demonstrates that establishing mutual understanding is accomplished through sixteen different interactional resources including the use of L1, re-examining the card individually or as a group, using certain discourse markers, hinting through visuals on the card, embodiment of verbal utterances, and checking a vocabulary item from a phone. Findings of the present study are expected to have implications for IC research and portrayal of learning in both science and language learning in terms of revealing meaning-making process and management of mutual understanding in a CLIL-based family board game context. Science and English learning/teaching were carried out simultaneously by the board game used. With this respect, the study will also provide English and Science teachers with an exemplary application process in their teachings. | |
| dc.description.sponsorship | Bartin University Scientific Research Projects Committee [2021-SOS-A-003] | |
| dc.description.sponsorship | This research is funded by Bartin University Scientific Research Projects Committee (Project Number: 2021-SOS-A-003). We would like to thank the transcribers of the project, Ruveyda Betul Asmaci and Abdullah Koc for their support not only during the transcription process but throughout the project. All remaining errors are our own. | |
| dc.identifier.doi | 10.1515/9783110990911-008 | |
| dc.identifier.endpage | 181 | |
| dc.identifier.isbn | 978-3-11-099091-1 | |
| dc.identifier.isbn | 978-3-11-100047-3 | |
| dc.identifier.issn | 1868-6362 | |
| dc.identifier.orcid | Cimenli Olcars, Betul/0000-0001-5449-0525 | |
| dc.identifier.scopus | 2-s2.0-85183492105 | |
| dc.identifier.scopusquality | N/A | |
| dc.identifier.startpage | 153 | |
| dc.identifier.uri | https://doi.org/10.1515/9783110990911-008 | |
| dc.identifier.uri | https://hdl.handle.net/11772/20522 | |
| dc.identifier.volume | 36 | |
| dc.identifier.wos | WOS:001241844900008 | |
| dc.identifier.wosquality | N/A | |
| dc.indekslendigikaynak | Web of Science | |
| dc.indekslendigikaynak | Scopus | |
| dc.language.iso | en | |
| dc.publisher | De Gruyter Mouton | |
| dc.relation.ispartof | Board Games in the Clil Classroom: New Trends in Content and Language Integrated Learning | |
| dc.relation.publicationcategory | Kitap Bölümü - Uluslararası | |
| dc.rights | info:eu-repo/semantics/closedAccess | |
| dc.snmz | WoS_20251016 | |
| dc.subject | Content And Language Integrated Learning | |
| dc.subject | Conversation Analysis | |
| dc.subject | Board Game | |
| dc.subject | Establishing Mutual Understanding | |
| dc.subject | L2 Interactional Competence | |
| dc.title | Establishing mutual understanding in CLIL-based L2 game interactions | |
| dc.type | Book Chapter | |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | 6819e806-13d2-469c-a6b3-e6a4053b8bd8 | |
| relation.isAuthorOfPublication | 39065a4c-142a-4d35-a6f2-b135b3b4de7a | |
| relation.isAuthorOfPublication.latestForDiscovery | 6819e806-13d2-469c-a6b3-e6a4053b8bd8 |










