Heuristic Evaluation of a MMORPG: Guild Wars 2
dc.contributor.author | Zafer Bozyer,Pınar Onay Durdu | |
dc.date.accessioned | 2023-02-10T12:36:41Z | |
dc.date.available | 2023-02-10T12:36:41Z | |
dc.date.issued | 2014 | |
dc.identifier | 10.1007/978-3-319-07854-0_2 | |
dc.identifier.issn | 1865-0937 | |
dc.identifier.uri | https://dx.doi.org/10.1007/978-3-319-07854-0_2 | |
dc.identifier.uri | http://hdl.handle.net/11772/11391 | |
dc.source | Communications in Computer and Information Science | |
dc.subject | - | |
dc.title | Heuristic Evaluation of a MMORPG: Guild Wars 2 | |
dc.type | Conference Paper | |
dc.identifier.volume | 435 PART II | |
dc.identifier.issue | 0 |
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